Worldbuilding for Game Designers (CRC Press Guides to Tabletop Game Design)

★★★★★ 4.9 112 Bewertungen

€20.45
Preis bei Onlinekauf
Kostenloser Versand 30 Tage kostenlose Rückgabe

Verkauft und versendet von aiignitestudio.com
Wir bemühen uns, Ihnen genaue Produktinformationen anzuzeigen. Hersteller, Lieferanten und andere stellen die hier gezeigten Angaben bereit.
€20.45
Preis bei Onlinekauf
Kostenloser Versand 30 Tage kostenlose Rückgabe

Wie möchten Sie Ihren Artikel erhalten?
Die ersten 30 Tage sind kostenlos! Wählen Sie den Tarif an der Kasse.
Versand
Ankunft 13.09.
Kostenlos
Abholung
In der Nähe prüfen
Lieferung
Nicht verfügbar

Verkauft und versendet von aiignitestudio.com
30 Tage kostenlose Rückgabe Details

Produktdetails

Artikelnummer 233624535 Erscheinungsdatum 2026/06/27 Listenpreis €20.45 Modellnummer 233624535
Kategorie

Our modern world is dominated by giant media companies, and increasingly they don’t so much sell story, characters or gameplay as they do their setting. Fictional worlds are big business and represent big value to companies and audiences alike, and they are increasingly expected and demanded by both. As yet, however, the art of building worlds has only been taught to writers of novels or films. The same worlds are frequently used across different modes of media, but successfully adapting them to games or building them for this purpose requires a specific approach.Unlike all other artforms, games mandate participation, with the audience stepping into the world of the game and taking on the roles that the rules and pieces demand of them. Likewise, whenever an audience engages with a fictional world they are inherently playing a game of make‑believe and imagining themselves within a different context. This makes worldbuilding and gaming a perfect match, with each element giving more power to the other. This book unlocks exactly how the two disciplines are entwined and work together and how a designer can harness that synergy to the best effect.This text is composed of short, focussed chapters that explain every step of building a compelling world, from getting your first ideas to moving towards publication. It also provides a deeper understanding of the how and why of world creation and why worlds have so much power over us as players and as people.Features:Covers every step of world creation from getting ideas to seeking publicationComprehensive analysis of the fieldInspirational tricks to break blocks or find new anglesPractical exercises at the end of every chapterSimple and accessible material for every kind of game or game designer Read more

ISBN10 1032856815
ISBN13 978-1032856810
Edition 1st
Language English
Publisher CRC Press
Dimensions 5.98 x 0.68 x 9.02 inches
Item Weight 15.7 ounces
Print length 274 pages
Publication date June 1, 2025

Korrektur der Produktinformationen

Wenn Sie Unvollständigkeiten oder Fehler in den Produktinformationen auf dieser Seite bemerken, nutzen Sie bitte das Korrekturformular unten.

Korrekturanfrage

Kundenbewertungen

4.9 von 5
★★★★★
112 Bewertungen | 46 Rezensionen
So wird die Artikelbewertung berechnet
Alle Bewertungen anzeigen
5 Sterne
89% (100)
4 Sterne
1% (1)
3 Sterne
0% (0)
2 Sterne
0% (0)
1 Stern
10% (11)
Sortieren nach

Für dieses Produkt liegen derzeit keine schriftlichen Bewertungen vor.